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Tired Walk Cycle

Project type

3D Animation Walk Cycle

Date

May 2024

Programs

Autodesk Maya

The 3D tired walk cycle captures the essence of exhaustion through natural motion and careful attention to detail. The character, positioned in a slightly slouched posture, walks along with heavy, dragging footsteps that convey fatigue.

Keyframe animation techniques emphasise the character’s slow and deliberate movements. Each step is characterised by a subtle bobbing motion of the torso while the arms hang loosely at the sides, swinging lethargically. The feet drag rather than lifting entirely, creating a sense of heaviness.

Suddenly, her weariness is interrupted when a wasp buzzes nearby, prompting a startled reaction. Her head snaps up, eyelids widen, and pupils dilate in shock, and she instinctively flinches, momentarily breaking her sluggish stride.

Weight shifting and timing are carefully adjusted throughout the cycle to enhance realism. The final animation effectively conveys a relatable sense of tiredness, followed by a sudden burst of energy and alarm, drawing viewers into her experience while showcasing Autodesk Maya's capabilities in bringing animated emotions to life.

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